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Controls ​

The controls are the original's: left-click and drag to select, right-click to order, the command panel and its hotkeys for the rest, the arrow keys, the screen's edges and the minimap to move the view. The default hotkeys are the CD's own, read from its EMPIRES2.EXE when the data is prepared.

Mouse and keyboard ​

ControlDoes
Left click, left dragSelect; drag a box to select many
Ctrl or Shift with a clickAdd to the selection
Double clickSelect every unit of that kind on screen
Right clickOrder: move, gather, build, attack, according to what is under the pointer
Alt with a right clickGarrison into a building (or turn on One-click garrisoning in Options)
Shift with an orderQueue it after the ones before
Shift with a training buttonTrain five
Mouse wheel, or = and -Zoom in and out about the pointer
Ctrl with the mouse wheelThe original's wheel hotkeys: the Town Center, the next idle villager

With Two-button mouse interface off in Options, the left button orders as well: with your units selected, a left click gives the order the cursor shows, or sends them to open ground, and selects anything else.

The zoom is OpenAoK's own; everything else it adds is listed in Improvements on the original.

Touch ​

On Android phones and tablets, iPhones and iPads, and the Switch's screen, the game is played as with a mouse:

GestureDoes
TapLeft click
Hold still for a momentRight click (the device vibrates where it can)
Drag one fingerLeft drag: box-select units, lay a wall
Drag two fingersScroll the map
PinchZoom in and out

While a building is being placed, the finger slides it and lifting places it. A press on a text field brings up the system keyboard. A mouse, a trackpad or a hardware keyboard works as on a desktop; on Android the back gesture is Escape.

Nintendo Switch ​

The controller plays as a mouse and the game's own hotkeys:

The Switch's controls, as the table below lists them

ControlDoes
Left stickMoves the pointer, the faster the further it is pushed
Right stickScrolls the map; with ZL held, zooms in (up) and out (down)
ALeft mouse button; held while the pointer moves, a drag
BRight click
XNext idle villager
YEscape: backs out of whatever is half done
LGo to the Town Center
RNext idle military unit
ZL, heldShift: add to a selection, queue orders, train five
ZRGo to the last notification
+Game menu
−Chat
D-pad upPause
D-pad downGo to the selected unit
D-pad left, rightSlower, faster

With the pointer moved by the stick, the screen's edges scroll the map as with a mouse. Chat and a saved game's name bring up the system keyboard.

Released under the MIT license. Not affiliated with, endorsed by or sponsored by Microsoft.